Nuclear War (video game)

Nuclear War

Developer(s) New World Computing
Publisher(s) U.S. Gold
Platform(s) Amiga, MS-DOS
Release date(s) 1989
Genre(s) Turn-based strategy
Mode(s) Single player
Rating(s) N/A
Media/distribution Floppy disk

Nuclear War is a single player turn-based strategy game developed by New World Computing and released for the Amiga in 1989 and later for MS-DOS. It presents a satirical, cartoonish nuclear battle between five world powers, in which the winner is whoever retains some population when everyone else on earth is dead.

The introduction includes a homage to Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb

Each player - one human, four computer-controlled - is represented by a caricature of a national leader (the MS-DOS version allowed more than one human player). If there is a computer-controlled winner at the end of the game, that leader is depicted jumping for joy in the middle of a blasted wasteland, crowing "I won! I won!". If the player wins only the high score board is shown. Once a player (computer or human) loses, all of their stockpiled weapons are automatically launched. It's possible for a game to have no winner because of this. If this happens, a cut scene of the earth shattering and exploding is shown, and the high score table appears (though without any new entries).

Contents

Characters

See also

Reception

The game was reviewed in 1990 in Dragon #159 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.[1]

References

  1. ^ Lesser, Hartley, Patricia, and Kirk (July 1990). "The Role of Computers". Dragon (159): 47–53. 

External links