Nuclear War | |
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Developer(s) | New World Computing |
Publisher(s) | U.S. Gold |
Platform(s) | Amiga, MS-DOS |
Release date(s) | 1989 |
Genre(s) | Turn-based strategy |
Mode(s) | Single player |
Rating(s) | N/A |
Media/distribution | Floppy disk |
Nuclear War is a single player turn-based strategy game developed by New World Computing and released for the Amiga in 1989 and later for MS-DOS. It presents a satirical, cartoonish nuclear battle between five world powers, in which the winner is whoever retains some population when everyone else on earth is dead.
The introduction includes a homage to Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb
Each player - one human, four computer-controlled - is represented by a caricature of a national leader (the MS-DOS version allowed more than one human player). If there is a computer-controlled winner at the end of the game, that leader is depicted jumping for joy in the middle of a blasted wasteland, crowing "I won! I won!". If the player wins only the high score board is shown. Once a player (computer or human) loses, all of their stockpiled weapons are automatically launched. It's possible for a game to have no winner because of this. If this happens, a cut scene of the earth shattering and exploding is shown, and the high score table appears (though without any new entries).
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The game was reviewed in 1990 in Dragon #159 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.[1]